Showing posts with label it. Show all posts
Showing posts with label it. Show all posts
Monday, April 6, 2015
iPhone and iPad gaming is broken heres what we need to do to fix it
I was just reminiscing about the many great games Ive thoroughly enjoyed playing on iOS, which collectively have turned Apples platform into one that somehow (and surprisingly) managed to surpass the venerable Commodore 64, much-missed Dreamcast and rather wonderful Nintendo DS in my affections.

Of late, youd be forgiven for thinking that iOS has no good games at all. On reading opinion pieces online, youre probably now imagining iOS as some kind of post-apocalyptic gaming wasteland, where the slowly rotting form of Sonic the Hedgehog begs passers-by for money, before being crushed to death by the dual horrors of EAs in-app-purchase juggernaut and a tsunami of mediocrity.
This time round, Dungeon Keeper and Flappy Bird are at the forefront of everyones minds. The former is apparently EA seeing just how far it can push the concept of freemium gaming before angry gamers snap and march on EA HQ, in order to batter the companys accountants to death with obsolete (but now suddenly rather usefully heavy) original iPads.
The line of thinking was apparently this: take a much-loved classic game, add as many timers and hateful roadblocks as possible, then send out lots of press releases saying how AMAZING and FREE and AMAZING it is, carefully avoiding highlighting the broken gameplay and hateful in-app purchase system.
And then theres Flappy Bird, a one-thumb survival game that appears to have time-travelled from the early days of the App Store when most games were rubbish. If youve not yet played Flappy Bird, the aim is to... Actually, forget about it; just dont play the game, because its awful.
And given its maker is even threatening to pull Flappy Bird from stores, you wont actually be able to play the game soon even if you wanted to.
Flappy Bird stormed the App Store as the equivalent of a novelty summer pop-chart single. Its Mr. Blobby in app form.
So what went wrong? This: Mutant Mudds. Death Ray Manta. Contre Jour. Monsters Ate My Condo. Forget Me Not. Pivvot. QatQi. Slingshot Racing. Dark Nebula 2. Super Hexagon. Beat Sneak Bandit. Mos Speedrun. Device 6. World Of Goo. Zen Bound 2. Blackbar. Stickets. Beyond Ynth. Edge. HungryMaster. Monsters Valley…
All great games, but youve probably barely heard of any of them. Thats because most - SHOCK! - require up-front payment (albeit only an amount akin to buying an 8-bit game. On cassette. In 1985), rather than pretending to be free and then throwing up roadblocks that you can skip by buying a Stupidful of Gems.
Also, many of these titles are by indies, who lack the resources of an EA, and so their amazing efforts often go unnoticed. And then Apple merrily bleats about the latest freemium tat, giving it an Editors Choice, while the cream of iOS gaming goes largely unnoticed.
Fundamentally, though, this is all YOUR fault. Yes, YOU. The iOS app ecosystem has gotten to the point where too many people want something for nothing. They expected games to be cheap, and now they expect them to be free and updated forever, because developers can apparently survive on a diet of air.
Furthermore, people are suckers when hooked, meaning theyll abruptly forget about their miserly nature and happily shovel money into a game putting up roadblocks, like a crazed gambler laughing like a maniac at a casino slot machine.
So, how to fix things. First, Apples probably not going to do anything. The company has never had a clue about gaming, and its not about to find one down the back of the sofa.
Secondly, hideous exploitative freemium titles arent going anywhere, especially when companies are making money hand over fist, bank accounts swelling as countless gamers try to eke some enjoyment from the trudgefest theyve invested so heavily in.
The only solution is to start shouting louder about genuinely great games, and recognising that paying a few quid upfront for a title beats paying nothing initially and then getting mugged shortly afterwards.
Alongside, punish the bad games by ignoring them; if a game erects arbitrary barriers because a publisher decided the best way to make money was to literally stop people playing it, then play something else. Invest in developers who care about you having a great user experience and an entertaining time, not those who merely see you as a wallet on legs.
Naturally, that all sounds a bit grass-roots, and it could amount to a drop in the ocean; but that might just be enough to stop iOS gaming sliding into a cesspit that it cannot escape from. And if you want a starting point, check out the dozens of games already mentioned on this page.
Read more »

Of late, youd be forgiven for thinking that iOS has no good games at all. On reading opinion pieces online, youre probably now imagining iOS as some kind of post-apocalyptic gaming wasteland, where the slowly rotting form of Sonic the Hedgehog begs passers-by for money, before being crushed to death by the dual horrors of EAs in-app-purchase juggernaut and a tsunami of mediocrity.
This time round, Dungeon Keeper and Flappy Bird are at the forefront of everyones minds. The former is apparently EA seeing just how far it can push the concept of freemium gaming before angry gamers snap and march on EA HQ, in order to batter the companys accountants to death with obsolete (but now suddenly rather usefully heavy) original iPads.
The line of thinking was apparently this: take a much-loved classic game, add as many timers and hateful roadblocks as possible, then send out lots of press releases saying how AMAZING and FREE and AMAZING it is, carefully avoiding highlighting the broken gameplay and hateful in-app purchase system.
Flappy Bird?
And then theres Flappy Bird, a one-thumb survival game that appears to have time-travelled from the early days of the App Store when most games were rubbish. If youve not yet played Flappy Bird, the aim is to... Actually, forget about it; just dont play the game, because its awful.
And given its maker is even threatening to pull Flappy Bird from stores, you wont actually be able to play the game soon even if you wanted to.
Flappy Bird stormed the App Store as the equivalent of a novelty summer pop-chart single. Its Mr. Blobby in app form.
So what went wrong? This: Mutant Mudds. Death Ray Manta. Contre Jour. Monsters Ate My Condo. Forget Me Not. Pivvot. QatQi. Slingshot Racing. Dark Nebula 2. Super Hexagon. Beat Sneak Bandit. Mos Speedrun. Device 6. World Of Goo. Zen Bound 2. Blackbar. Stickets. Beyond Ynth. Edge. HungryMaster. Monsters Valley…
All great games, but youve probably barely heard of any of them. Thats because most - SHOCK! - require up-front payment (albeit only an amount akin to buying an 8-bit game. On cassette. In 1985), rather than pretending to be free and then throwing up roadblocks that you can skip by buying a Stupidful of Gems.
Also, many of these titles are by indies, who lack the resources of an EA, and so their amazing efforts often go unnoticed. And then Apple merrily bleats about the latest freemium tat, giving it an Editors Choice, while the cream of iOS gaming goes largely unnoticed.
Fundamentally, though, this is all YOUR fault. Yes, YOU. The iOS app ecosystem has gotten to the point where too many people want something for nothing. They expected games to be cheap, and now they expect them to be free and updated forever, because developers can apparently survive on a diet of air.
Furthermore, people are suckers when hooked, meaning theyll abruptly forget about their miserly nature and happily shovel money into a game putting up roadblocks, like a crazed gambler laughing like a maniac at a casino slot machine.
So, how to fix things. First, Apples probably not going to do anything. The company has never had a clue about gaming, and its not about to find one down the back of the sofa.
Secondly, hideous exploitative freemium titles arent going anywhere, especially when companies are making money hand over fist, bank accounts swelling as countless gamers try to eke some enjoyment from the trudgefest theyve invested so heavily in.
The only solution is to start shouting louder about genuinely great games, and recognising that paying a few quid upfront for a title beats paying nothing initially and then getting mugged shortly afterwards.
Alongside, punish the bad games by ignoring them; if a game erects arbitrary barriers because a publisher decided the best way to make money was to literally stop people playing it, then play something else. Invest in developers who care about you having a great user experience and an entertaining time, not those who merely see you as a wallet on legs.
Naturally, that all sounds a bit grass-roots, and it could amount to a drop in the ocean; but that might just be enough to stop iOS gaming sliding into a cesspit that it cannot escape from. And if you want a starting point, check out the dozens of games already mentioned on this page.
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Smartphones rooting Tablets reviews News from mobile world
Samsung Galaxy S4 gets leaked KitKat firmware How To Install it on your S4

A test was performed with Android 4.4.2 KitKat firmware on international version of Sasmung Galaxy S4 : GT-I9505 with Octa-Core Snapdragon 600 chipset.
The firmware is an open release for European Samsung Galaxy S4 users and is said that the ROM is highly functionable and quite stable with just few minor bugs.
SamMobile says "so far it’s been pretty stable, except a few minor hiccups here and there" but this is okay because it isnt a final release or a customer release, just a firmware for testing whether its working correctly or not.
Finally Samsung has moved from Green icons to white icons, which are basically stock icons of Google Android 4.4.2 KK OS, so theres nothing customized thing in the statusbar icons. There are some tweaks to the user interface. Also there is a transparent Notificatio bar, which looks cool but nothing done by Samsung here, just tweaked by Google in KitKat update. But, sadly, the interior of notification bar remains same as of Android 4.3 Jelly Bean update for Samsung Galaxy S4, I dont know why Samsung makes their user feels not upgraded because the UI is same! When Googles Nexuses receives updates, they always looks fresh and updated after updating the system by OTA.
Another thing that we noticed was the camera icon. The camera icon is now in the lower right side of the Lockcreen which looks like Facebook messengers popup messages. It allows users to access the camera application as soon as possible when they need it.
According to Sam Mobiles, the performance has been significantly improved of Samsung Galaxy S4 with this Android 4.4 Kit Kat build. Also Sam Mobiles reported that the UI is pretty stable with no lags on changing the device orientations. Further, they also said that the Benchmarks of this device seems to be bump up and are better than Android 4.3 Jelly Bean.
So you can install the ROM too, here you go:
Note: MXRootRom is not responsible for your bricked Samsung Galaxy S4, if you are an experienced user, then try it at your own risk, other users may also try but on their own risk. If you are feeling insecure, then wait for official release of KK for Samsung Galaxy S4!
How To Install/Flash Android 4.4 KitKat firmware by Samsung by Kies:
- Download the Firmware given in the link.
- Extract the firmware with any file extractor like WinRar or WinZip.
- Download and extract the Odin v3.09 too.
- Shut down the device and keep it untouched for some time.
- Now, press and hold Home + Power + Volume down buttons simultaneously to boot into Download Mode.
- Open the Odin on your PC and connect your PC while pressing those buttons. When you will see blue sign on Odin (the sign means that the device is successfully connected and the drivers are also installed) it means you are ready for the next step.
- In the AP section, add I9505XXUFNA1_I9505OXAFNA1_I9505XXUFNA1_HOME.tar.md5 file from the folder in which you extracted some files just now.
- Before moving to the next step, make sure RE-Formatting is not ticked in Odin.
- Click on the big Start button and have some coffee.
- Soon it will boot into Android 4.4 KitKat!
- If you have encourted some errors like Bootloop (Stuck in the Android booting) or any error while flashing then reboot to recovery and choose wipe/factory reset option to reset your internal SD Card and Android software.
- Reboot!
Downloads
- I9505XXUFNA1_I9505OXAFNA1_I9505XXUFNA1_OXA.zip (or simply Android 4.4 KitKat Stock Firmware for Samsung Galaxy S4): Click here.
- Odin v3.09: Click HERE.
Model: GT-I9505
Country: Open Europe
Version: Android 4.4.2
Changelist: 276328
Build date: Thu, 2 Jan 2014 23:30:51 +0000
Product Code: OXA
PDA: I9505XXUFNA1
CSC: I9505OXAFNA1
MODEM: I9505XXUFNA1
Screenshots of this ROM/Firmware:
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Thursday, September 25, 2014
CyanogenMod 11 Android 4 4 2 Kit Kat OS for HTC One Mini How to install it
Did you get HTC One Mini and want to upgrade it to KitKat 4.4 OS? If yes, then I have got an *extra* thing for you. I hope you know "CyanogenMod" ROMs. Most of you might know whats that, so I wont write a long paragraph on explaining what CyanogenMod is.
HTC One Mini users can now enjoy latest Android OS, Android 4.4 Kit Kat on their mini devices. Also, it is not 4.4 OS, it is based on latest CyanogenMod sources: 4.4.2 KK.
The ROM is built by recognized developer h8rift in XDA-Developers website, which is very much popular for development and Android tricks and tweaks. Also this ROM is compiled with 4.8 toolchain, which modifies RAMDisk by tweaking it and also it has modified load address.
The ROM is tested by users and is fully compatible with ClockWorkMod Recovery (touch recovery has not been tested yet) which is fully working on HTC One s-off and unlocked.

MXRootRom wants to remind there users that MXRootRom is not responsible for their bricked HTC One Mini while trying this guide. Firmware installation voids the warranty and therefore the users may try this guide on their will.
Pre-requisites:
HTC One Mini users can now enjoy latest Android OS, Android 4.4 Kit Kat on their mini devices. Also, it is not 4.4 OS, it is based on latest CyanogenMod sources: 4.4.2 KK.
The ROM is built by recognized developer h8rift in XDA-Developers website, which is very much popular for development and Android tricks and tweaks. Also this ROM is compiled with 4.8 toolchain, which modifies RAMDisk by tweaking it and also it has modified load address.
The ROM is tested by users and is fully compatible with ClockWorkMod Recovery (touch recovery has not been tested yet) which is fully working on HTC One s-off and unlocked.

MXRootRom wants to remind there users that MXRootRom is not responsible for their bricked HTC One Mini while trying this guide. Firmware installation voids the warranty and therefore the users may try this guide on their will.
Pre-requisites:
- The installationg guide of Android 4.4.2 Kit Kat CyanogenMod ROM is only meant for HTC One Mini users only, and not for HTC One or any other HTC or non-HTC device. If you are trying this ROM in your handset, then let me be clear that it wont boot in any device except HTC One Mini and MXRootRom holds no warranty about their devices.
- Make sure you have latest version of recovery. TWRP (Team Win Recovery Project) v2.6.3.0 and CWM (ClockWorkMod) v6.0.4.5 is fully compatible with this ROM, if you dont have these recoveries, then also it will work fine.
- Backup your device before trying anything mentioned in this guide! You can make a Nandroid backup in CWM Recovery by going to Backup and Restore and selecting Backup option. For TWRP Recovery, go to Nandroid backup, and select every partition to backup them and press X.
- Do make sure that the drivers are installed on your computer to connect HTC One Mini so that you can transfer files (ROM and other ZIPs).
- Ensure USB Debugging option is working. To reveal the option, go to Settings, follow to About phone and tap 7 times on build number. Now go back and you will see a new option Developer options. Enable it and enable USB Debugging too.
- Make sure you have more than 70% of battery to install Android 4.4 Kit Kat (CM 11) on your device.
- Also confirm that your device is unlocked (depends upon carriers) and rooted with the TWRP or CWM Recovery.
Downloads which you need to install latest Android Kit Kat on HTC One Mini
CyanogenMod 11 (Android 4.4 Kit Kat OS) ROM: Click HERE.
Google Applications (Gapps): Click HERE.
How To Install Android 4.4 Kit Kat CM11 in HTC One Mini via TWRP Recovery
- Power off your mobile phone by pressing power button for sometime and clicking on Shutdown.
- Now press and hold Volume up and Power button simultanesouly for sometime and when there will be a splash, stop holding Power button but keep holding Volume down button until you are in Bootloader.
- Press volume down buttons to select Recovery option in the Bootloader console. Press Power Button to enter into it.
- Make a full wipe by pressing on Wipe data/Factory reset option (this will delete your all messages, emails, applications, data and everything except SD Card and System.) Now press Wipe option and swipe left to right on Swipe to factory reset option in TWRP.
- Tap on install and follow to the cm11.zip which you recently moved to your SD Card and click on it. After clicking on, it swipe on Swipe to confirm flash.
- If you want to flash GApps, then follow these steps again but replace CM11.zip by GApps!
- Now flash boot image (boot.img) file by fastboot. Select reboot and then tap to system to reboot your device.
- It will be soon running on latest Android 4.4 Kit Kat OS.
How To Install Android 4.4 Kit Kat CyanogenMod 11 ROM in HTC One Mini via CWM Recovery
- Shut down your device completely and keep it untouched for few seconds.
- Now press and hold Volume down and Power buttons for few seconds to boot into Bootloader. When you will see screen lightened up, then unpress Power button but keep pressing Volume down button. Now select recovery option from the recovery. (Use Power button to select the option and volume buttons to move up or down.)
- Perform wipe data/factory reset by selecting this option in CWM Recovery and confirm it (this will delete everything like TWRP except System and other filesystems.) Now go to advance and select on wipe dalvik cache and again, confirm the option. Go back and select wipe cache partition and confirm it!
- Select Install Zip from sdcard and select Choose zip from sdcard option in the CWM Recovery. Browse and select the cm11.zip ROM from your SD Card.
- Repeat all the actions (except wiping) to flash GApps as well on your HTC One Mini.
- Go back to the main menu of CWM Recovery and select reboot system now option from it.
- It will not take more than 10 minutes to boot into the CyanogenMod 11 or Android 4.4 Kit Kat OS.
If your device gets stuck at bootloop or doesnt boot till 10 minutes then wipe again without flashing the ROM from any recovery.
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